2 thoughts on “How do mobile games be freely traded?”

  1. For mobile games, this kind of game is now very small or lost. Now the mobile game is basically a gold game, which will not encourage players to trade freely.
    I. In the era of the popular MMORPG, free transactions are almost standard. Is it good enough for free transactions on mobile games? I don't think it is. Technically speaking, realizing free transactions must make a unified pricing structure, which can use some currency as a general equivalent of the trading system for circulation transactions, and at the same time control the value of the currency in the game. It sounds very complicated, but in fact, a large number of mobile games, such as "Forgotten" and "Mengxian OL", later also appeared like "Time Hunter" and "Sword of the Sky". As one of your own selling points, it is not technically unable to achieve it. However, they all had a big problem, causing the free trading system when designing mobile games later.
    . It is really not very common to appear from the transaction in the mobile game system. Most of the mobile game system we know is to attract players for free, let the player's real gold and silver buy the game virtual in the game virtual in the game virtual Currency or goods to enhance the experience of the game. And what is free transaction? Free trading refers to the free transaction between players. Through the currency stipulated by the operator, players can trade their virtual items. For example, in the game, I dropped a unnecessary equipment by playing monsters, and it was sold directly to NPC and it was a parity. Then I can hang this virtual item on the platform (generally called auction house) in the game, or play stalls directly in public areas to deal with other players in person.
    three, that is the "complexity" on the free trading system. Its complexity is not the difficulty of software, but the adjustment of data. The establishment of the economic system requires a lot of economic knowledge. In addition to visible transactions, there is also an invisible value system. Planning needs to predict future economic trends in a short time and regulate at any time. Wait, but most of the current mobile game planning is the experience of several projects, and most of the mobile game planning does not meet such requirements.

  2. Pay content for time limit to check for freenAnswer Kendo Fairy (Custom Mall): Large Social MMO Fairy Character role -playing mobile game; 2. Three Kingdoms (Xingyao Special): a strategic card mobile game with the Three Kingdoms as the background; Yaitquita): Large 2.5DRPG mobile game with a background of Journey to the West; 4. Fire Fighting God Seasions: a Legend ARPG combat game with many technology settings; Ultra -high -quality classic turn -based mobile game; 6. Xianling Wai Chuan (Xingyao Special): Q version of the beautiful beauty set up classic turnaround gameplay, and then continue the chapter of Western.

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